Method |
Description |
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GeneratePulseEffect ( int eventStartValue, int eventEndValue, int startEvent, int endEvent, ElementNode targetNode ) : EffectNode |
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GenerateSetLevelEffect ( int eventValue, int startEvent, int endEvent, ElementNode targetNode ) : EffectNode |
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor. |
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addEvent ( patternType pattern, int chan, int startPos, int startValue, int endPos, int endValue ) : void |
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createTimedSequence ( ) : void |
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getY ( int value ) : double |
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importSequenceData ( List mappings ) : void |
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initializeProgressBar ( ) : void |
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markEventsProcessed ( int StartEvent, int EndEvent ) : void |
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