C# Class VacuumCleaner.Env.Environment.TileMap2D

Inheritance: IEnvironmentRenderer
Datei anzeigen Open project: Troilk/VacuumCleaner

Public Methods

Method Description
Render ( SpriteBatch spriteBatch, Environment env, GameTime time, Rectangle mapDest, float posLerp ) : void
TileMap2D ( Microsoft.Xna.Framework.Content.ContentManager content ) : System.Collections.Generic
ToString ( ) : string
Update ( GameTime gameTime ) : void

Method Details

Render() public method

public Render ( SpriteBatch spriteBatch, Environment env, GameTime time, Rectangle mapDest, float posLerp ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
env Environment
time Microsoft.Xna.Framework.GameTime
mapDest Microsoft.Xna.Framework.Rectangle
posLerp float
return void

TileMap2D() public method

public TileMap2D ( Microsoft.Xna.Framework.Content.ContentManager content ) : System.Collections.Generic
content Microsoft.Xna.Framework.Content.ContentManager
return System.Collections.Generic

ToString() public method

public ToString ( ) : string
return string

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void