C# Class Universe.Framework.SceneInfo.RegionSettings

Datei anzeigen Open project: Virtual-Universe/Virtual-Universe Class Usage Examples

Public Properties

Property Type Description
DEFAULT_TERRAIN_TEXTURE_1 UUID
DEFAULT_TERRAIN_TEXTURE_2 UUID
DEFAULT_TERRAIN_TEXTURE_3 UUID
DEFAULT_TERRAIN_TEXTURE_4 UUID

Private Properties

Property Type Description

Public Methods

Method Description
AddGeneric ( string key, OSD value ) : void
FromOSD ( OSDMap map ) : void
GetGeneric ( string key ) : OSD
RemoveGeneric ( string key ) : void
ToOSD ( ) : OSDMap

Method Details

AddGeneric() public method

public AddGeneric ( string key, OSD value ) : void
key string
value OSD
return void

FromOSD() public method

public FromOSD ( OSDMap map ) : void
map OSDMap
return void

GetGeneric() public method

public GetGeneric ( string key ) : OSD
key string
return OSD

RemoveGeneric() public method

public RemoveGeneric ( string key ) : void
key string
return void

ToOSD() public method

public ToOSD ( ) : OSDMap
return OSDMap

Property Details

DEFAULT_TERRAIN_TEXTURE_1 public_oe static_oe property

public static UUID DEFAULT_TERRAIN_TEXTURE_1
return UUID

DEFAULT_TERRAIN_TEXTURE_2 public_oe static_oe property

public static UUID DEFAULT_TERRAIN_TEXTURE_2
return UUID

DEFAULT_TERRAIN_TEXTURE_3 public_oe static_oe property

public static UUID DEFAULT_TERRAIN_TEXTURE_3
return UUID

DEFAULT_TERRAIN_TEXTURE_4 public_oe static_oe property

public static UUID DEFAULT_TERRAIN_TEXTURE_4
return UUID