Method |
Description |
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AddTile ( List data, int tileData ) : void |
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GetArea ( Rectangle rect, TileLayer layer ) : ushort[] |
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HandleLayers ( Map map, TileLayer>.Dictionary tileChanges ) : int |
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HandlePointer ( int offset, int mapPointerOffset, BinaryWriter writer ) : void |
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InsertMap ( int offset, int mapPointerOffset, bool insertMapChange, int mapChangePointerOffset, Map map, TileLayer>.Dictionary tileChanges, int mainLayerIndex, Stream stream ) : void |
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InsertMapChange ( TileLayer>.Dictionary tileChanges, BinaryWriter writer ) : int |
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Main ( ) : void |
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