Property | Type | Description | |
---|---|---|---|
FlipX | bool | ||
FlipY | bool |
Method | Description | |
---|---|---|
Draw ( |
Draw the character
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SpriterCharacter ( |
Construct a new spriter character
|
|
Update ( |
Update the character's animation frames
|
public Draw ( |
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spriteBatch | spritebatch to use for drawing | |
return | void |
public SpriterCharacter ( |
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animationData | Character animation data, loaded from a SCML file | |
return | System |
public Update ( |
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time | gametime since the last call to update | |
return | void |