Method | Description | |
---|---|---|
GetSilencerAttachAnimation ( Weapons weapon ) : WeaponAnimations | ||
GetSilencerDetachAnimation ( Weapons weapon ) : WeaponAnimations | ||
GetType ( Weapons weapon ) : int | ||
GetType ( string weaponname ) : int | ||
GetTypeEnum ( int i ) : Weapons | ||
GetTypeEnum ( string weaponname ) : Weapons | ||
GetTypeString ( Weapons weapon ) : string | ||
GetTypeString ( int i ) : string |
Method | Description | |
---|---|---|
GetAutomaticModeString ( Weapons weapon ) : string | ||
GetWeaponAutomaticMode ( Weapons weapon ) : WeaponMode | ||
GetWeaponBurstMode ( Weapons weapon ) : WeaponMode | ||
GetWeaponSilence ( Weapons weapon ) : WeaponsSilenced | ||
Weapon ( ) : System | ||
Weapon ( void ptr ) : System |
public static GetSilencerAttachAnimation ( Weapons weapon ) : WeaponAnimations | ||
weapon | Weapons | |
return | WeaponAnimations |
public static GetSilencerDetachAnimation ( Weapons weapon ) : WeaponAnimations | ||
weapon | Weapons | |
return | WeaponAnimations |
public static GetType ( Weapons weapon ) : int | ||
weapon | Weapons | |
return | int |
public static GetType ( string weaponname ) : int | ||
weaponname | string | |
return | int |
public static GetTypeEnum ( int i ) : Weapons | ||
i | int | |
return | Weapons |
public static GetTypeEnum ( string weaponname ) : Weapons | ||
weaponname | string | |
return | Weapons |
public static GetTypeString ( Weapons weapon ) : string | ||
weapon | Weapons | |
return | string |
public static GetTypeString ( int i ) : string | ||
i | int | |
return | string |