Method | Description | |
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BelotGUIForm ( ) : System | ||
ChangeResources ( ) : void |
Method | Description | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Method | Description | |
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AnimateHand ( PlayerPosition position ) : void | ||
AnimationFinished ( ) : void | ||
BelotGUIForm_Load ( object sender, |
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BelotGUIForm_Paint ( object sender, PaintEventArgs e ) : void | ||
BiddingCompleted ( |
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Card_Click ( |
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CombinationAnnounced ( |
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CompPlayerBidded ( |
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ComputerPlayerPlayed ( |
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CreatePlayer ( string assemblyName, string playerName ) : |
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DealCompleted ( ) : void | ||
DealStarted ( ) : void | ||
DrawCards ( |
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GameOver ( |
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GetAnnouncementString ( |
Gets a string representation of an Announcement
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GetCombinationString ( |
Gets a string representation of a Combination
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HandClosed ( |
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HumanCardCombinationAnnouncing ( |
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HumanPlayerIsBidding ( |
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HumanPlayerIsPlaying ( |
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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MenuAbout_Click ( object sender, |
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MenuExit_Click ( object sender, |
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MenuNew_Click ( object sender, |
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MenuResults_Click ( object sender, |
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MenuSettings_Click ( object sender, |
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MoveCardToTable ( PlayerPosition position, |
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SetPlayerActive ( |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
return | void |