Property | Type | Description | |
---|---|---|---|
ExpirationTime | System.TimeSpan |
Property | Type | Description | |
---|---|---|---|
HasEntered | bool | ||
HouseRaffleStone | System | ||
InvalidateRegion | void | ||
IsAtIPLimit | bool |
Method | Description | |
---|---|---|
CheckEnd ( ) : void | ||
CheckEnd_OnTick ( ) : void | ||
Deserialize ( Server.GenericReader reader ) : void | ||
FormatLocation ( ) : string | ||
FormatLocation ( Server.Point3D loc, Server.Map map, bool displayMap ) : string | ||
FormatPrice ( ) : string | ||
GetContextMenuEntries ( Server.Mobile from, List |
||
GetPlotCenter ( ) : Server.Point3D | ||
GetProperties ( |
||
HouseRaffleStone ( Server.Serial serial ) : System | ||
Initialize ( ) : void | ||
OnDelete ( ) : void | ||
OnDoubleClick ( Server.Mobile from ) : void | ||
OnSingleClick ( Server.Mobile from ) : void | ||
Purchase_Callback ( Server.Mobile from, bool okay, object state ) : void | ||
Serialize ( Server.GenericWriter writer ) : void | ||
ValidLocation ( ) : bool |
Method | Description | |
---|---|---|
HasEntered ( Server.Mobile from ) : bool | ||
HouseRaffleStone ( ) : System | ||
InvalidateRegion ( ) : void | ||
IsAtIPLimit ( Server.Mobile from ) : bool |
public Deserialize ( Server.GenericReader reader ) : void | ||
reader | Server.GenericReader | |
return | void |
public static FormatLocation ( Server.Point3D loc, Server.Map map, bool displayMap ) : string | ||
loc | Server.Point3D | |
map | Server.Map | |
displayMap | bool | |
return | string |
public GetContextMenuEntries ( Server.Mobile from, List |
||
from | Server.Mobile | |
list | List |
|
return | void |
public GetProperties ( |
||
list | ||
return | void |
public HouseRaffleStone ( Server.Serial serial ) : System | ||
serial | Server.Serial | |
return | System |
public OnDoubleClick ( Server.Mobile from ) : void | ||
from | Server.Mobile | |
return | void |
public OnSingleClick ( Server.Mobile from ) : void | ||
from | Server.Mobile | |
return | void |
public Purchase_Callback ( Server.Mobile from, bool okay, object state ) : void | ||
from | Server.Mobile | |
okay | bool | |
state | object | |
return | void |
public Serialize ( Server.GenericWriter writer ) : void | ||
writer | Server.GenericWriter | |
return | void |