C# Class SceneDemo.SceneDemo

Inheritance: Game
Datei anzeigen Open project: demiurghg/FusionEngine Class Usage Examples

Public Methods

Method Description
FusionGame_Exiting ( object sender, EventArgs e ) : void

Save configuration on exit.

InputDevice_KeyDown ( object sender, InputDevice e ) : void

Handle keys for each demo

LoadContent ( ) : void

Load content

SceneDemo ( ) : System

SceneDemo constructor

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Draw ( GameTime gameTime, StereoEye stereoEye ) : void

Initialize ( ) : void

Add services :

Update ( GameTime gameTime ) : void

Method Details

Dispose() protected method

protected Dispose ( bool disposing ) : void
disposing bool
return void

Draw() protected method

protected Draw ( GameTime gameTime, StereoEye stereoEye ) : void
gameTime GameTime
stereoEye StereoEye
return void

FusionGame_Exiting() public method

Save configuration on exit.
public FusionGame_Exiting ( object sender, EventArgs e ) : void
sender object
e System.EventArgs
return void

Initialize() protected method

Add services :
protected Initialize ( ) : void
return void

InputDevice_KeyDown() public method

Handle keys for each demo
public InputDevice_KeyDown ( object sender, InputDevice e ) : void
sender object
e Fusion.Drivers.Input.InputDevice
return void

LoadContent() public method

Load content
public LoadContent ( ) : void
return void

SceneDemo() public method

SceneDemo constructor
public SceneDemo ( ) : System
return System

Update() protected method

protected Update ( GameTime gameTime ) : void
gameTime GameTime
return void