C# Class Rocket.Unturned.Effects.UnturnedEffect

Datei anzeigen Open project: RocketMod/Rocket.Unturned

Public Properties

Property Type Description
EffectID ushort
Global bool
Type string

Public Methods

Method Description
Trigger ( UnturnedPlayer player ) : void
Trigger ( Vector3 position ) : void
UnturnedEffect ( string type, ushort effectID, bool global ) : Rocket.Unturned.Player

Method Details

Trigger() public method

public Trigger ( UnturnedPlayer player ) : void
player UnturnedPlayer
return void

Trigger() public method

public Trigger ( Vector3 position ) : void
position UnityEngine.Vector3
return void

UnturnedEffect() public method

public UnturnedEffect ( string type, ushort effectID, bool global ) : Rocket.Unturned.Player
type string
effectID ushort
global bool
return Rocket.Unturned.Player

Property Details

EffectID public_oe property

public ushort EffectID
return ushort

Global public_oe property

public bool Global
return bool

Type public_oe property

public string Type
return string