C# Class Rocket.Unturned.Effects.UnturnedEffect

Show file Open project: RocketMod/Rocket.Unturned

Public Properties

Property Type Description
EffectID ushort
Global bool
Type string

Public Methods

Method Description
Trigger ( UnturnedPlayer player ) : void
Trigger ( Vector3 position ) : void
UnturnedEffect ( string type, ushort effectID, bool global ) : Rocket.Unturned.Player

Method Details

Trigger() public method

public Trigger ( UnturnedPlayer player ) : void
player UnturnedPlayer
return void

Trigger() public method

public Trigger ( Vector3 position ) : void
position UnityEngine.Vector3
return void

UnturnedEffect() public method

public UnturnedEffect ( string type, ushort effectID, bool global ) : Rocket.Unturned.Player
type string
effectID ushort
global bool
return Rocket.Unturned.Player

Property Details

EffectID public property

public ushort EffectID
return ushort

Global public property

public bool Global
return bool

Type public property

public string Type
return string