Method | Description | |
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IsPaused ( ) : bool |
Determines whether this instance is paused.
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Pause ( ) : void |
Pauses this instance.
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Reset ( ) : void |
Resets this instance.
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Unpause ( ) : void |
Unpauses this instance.
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Update ( ) : void |
Updates this instance. This needs to be called every game cycle.
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