Method | Description | |
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Rumble ( float left, float right, long duration ) : void |
Rumbles the controller for the specified forces for the specified duration in ticks.
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RumblePack ( PlayerIndex playerIndex ) : System |
Initializes a new instance of the RumblePack class.
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Update ( ) : void |
Updates this instance.
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public Rumble ( float left, float right, long duration ) : void | ||
left | float | The left motor force. |
right | float | The right motor force. |
duration | long | The duration in ticks. |
return | void |
public RumblePack ( PlayerIndex playerIndex ) : System | ||
playerIndex | PlayerIndex | The playerIndex. |
return | System |