Method | Description | |
---|---|---|
SetData ( float mat ) : void | ||
SetData ( int count, bool transpose, float mat ) : void | ||
ShaderUniformMatrix4 ( int location ) : System |
public SetData ( int count, bool transpose, float mat ) : void | ||
count | int | |
transpose | bool | |
mat | float | |
return | void |
public ShaderUniformMatrix4 ( int location ) : System | ||
location | int | |
return | System |