C# Class Machete.Runtime.RuntimeTypes.LanguageTypes.LUndefined

Inheritance: LType, IUndefined
Datei anzeigen Open project: ChaosPandion/Machete Class Usage Examples

Public Methods

Method Description
ConvertToBoolean ( ) : IBoolean
ConvertToNumber ( ) : INumber
ConvertToObject ( ) : IObject
ConvertToPrimitive ( string preferredType ) : IDynamic
ConvertToString ( ) : IString
Get ( string name, bool strict ) : IDynamic
LUndefined ( IEnvironment environment ) : Machete.Core
Op_Equals ( IDynamic other ) : IDynamic
Op_StrictEquals ( IDynamic other ) : IDynamic
Op_Typeof ( ) : IDynamic
Set ( string name, IDynamic value, bool strict ) : void

Method Details

ConvertToBoolean() public method

public ConvertToBoolean ( ) : IBoolean
return IBoolean

ConvertToNumber() public method

public ConvertToNumber ( ) : INumber
return INumber

ConvertToObject() public method

public ConvertToObject ( ) : IObject
return IObject

ConvertToPrimitive() public method

public ConvertToPrimitive ( string preferredType ) : IDynamic
preferredType string
return IDynamic

ConvertToString() public method

public ConvertToString ( ) : IString
return IString

Get() public method

public Get ( string name, bool strict ) : IDynamic
name string
strict bool
return IDynamic

LUndefined() public method

public LUndefined ( IEnvironment environment ) : Machete.Core
environment IEnvironment
return Machete.Core

Op_Equals() public method

public Op_Equals ( IDynamic other ) : IDynamic
other IDynamic
return IDynamic

Op_StrictEquals() public method

public Op_StrictEquals ( IDynamic other ) : IDynamic
other IDynamic
return IDynamic

Op_Typeof() public method

public Op_Typeof ( ) : IDynamic
return IDynamic

Set() public method

public Set ( string name, IDynamic value, bool strict ) : void
name string
value IDynamic
strict bool
return void