Property | Type | Description | |
---|---|---|---|
Heart1 | |||
Heart2 | |||
Heart3 | |||
ID | int | ||
JustEntered | bool | ||
Name | System.String | ||
PlayerID | |||
PlayerShip | |||
Score | |||
Statistics | GameStatistic | ||
___impactBullets00 | List |
||
frame | int |
Method | Description | |
---|---|---|
Player ( System index ) : Casanova.Prelude | ||
Player ( System name, |
||
Rule0 ( float dt, |
||
Rule1 ( float dt, World world ) : void | ||
Update ( float dt, World world ) : void |
public Player ( System index ) : Casanova.Prelude | ||
index | System | |
return | Casanova.Prelude |
public Player ( System name, |
||
name | System | |
statistics | ||
return | Casanova.Prelude |
public Rule0 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule1 ( float dt, World world ) : void | ||
dt | float | |
world | World | |
return | void |
public Update ( float dt, World world ) : void | ||
dt | float | |
world | World | |
return | void |