C# Class Fusion.Build.Processors.TextureAtlasProcessor.AtlasNode

Datei anzeigen Open project: demiurghg/FusionEngine

Public Properties

Property Type Description
height int
in_use bool
left AtlasNode
padding int
right AtlasNode
tex Image
width int
x int
y int

Public Methods

Method Description
AtlasNode ( int x, int y, int width, int height, int padding ) : System
Insert ( Image surface ) : AtlasNode
ToString ( ) : string
WriteImages ( Image targetImage ) : void
WriteLayout ( BinaryWriter bw ) : void

Method Details

AtlasNode() public method

public AtlasNode ( int x, int y, int width, int height, int padding ) : System
x int
y int
width int
height int
padding int
return System

Insert() public method

public Insert ( Image surface ) : AtlasNode
surface Image
return AtlasNode

ToString() public method

public ToString ( ) : string
return string

WriteImages() public method

public WriteImages ( Image targetImage ) : void
targetImage Image
return void

WriteLayout() public method

public WriteLayout ( BinaryWriter bw ) : void
bw System.IO.BinaryWriter
return void

Property Details

height public_oe property

public int height
return int

in_use public_oe property

public bool in_use
return bool

left public_oe property

public AtlasNode left
return AtlasNode

padding public_oe property

public int padding
return int

right public_oe property

public AtlasNode right
return AtlasNode

tex public_oe property

public Image tex
return Image

width public_oe property

public int width
return int

x public_oe property

public int x
return int

y public_oe property

public int y
return int