Method | Description | |
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GetFieldOrProperty ( |
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GetMetadata ( UnityEditor.SerializedProperty property ) : fiGraphMetadataChild | ||
GetTarget ( UnityEditor.SerializedProperty property ) : object |
Returns the object that this serialized property is currently storing.
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ReadFieldOrProperty ( object obj, string name ) : object | ||
RevertPrefabContextMenu ( |
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WriteFieldOrProperty ( object obj, string name, object value ) : void | ||
WriteTarget ( UnityEditor.SerializedProperty property, object value ) : void |
Method | Description | |
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ReadArrayIndex ( object obj, int index ) : object | ||
WriteArrayIndex ( object obj, int index, object value ) : void |
public static GetFieldOrProperty ( |
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type | ||
name | string | |
return |
public static GetMetadata ( UnityEditor.SerializedProperty property ) : fiGraphMetadataChild | ||
property | UnityEditor.SerializedProperty | |
return | fiGraphMetadataChild |
public static GetTarget ( UnityEditor.SerializedProperty property ) : object | ||
property | UnityEditor.SerializedProperty | |
return | object |
public static ReadFieldOrProperty ( object obj, string name ) : object | ||
obj | object | |
name | string | |
return | object |
public static RevertPrefabContextMenu ( |
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region | ||
property | UnityEditor.SerializedProperty | |
return | void |
public static WriteFieldOrProperty ( object obj, string name, object value ) : void | ||
obj | object | |
name | string | |
value | object | |
return | void |
public static WriteTarget ( UnityEditor.SerializedProperty property, object value ) : void | ||
property | UnityEditor.SerializedProperty | |
value | object | |
return | void |