Property | Type | Description | |
---|---|---|---|
AllowSaplings | bool | ||
AllowedTrees | bool>.Dictionary | ||
ClearAreas | bool>.Dictionary | ||
ClearWindCells | bool | ||
Designations | List |
||
History | |||
LoggingArea | Area | ||
Trigger |
Method | Description | |
---|---|---|
AddRelevantGameDesignations ( ) : void | ||
CleanDesignations ( ) : void |
Remove obsolete designations from the list.
|
|
CleanUp ( ) : void | ||
DoClearAreaDesignations ( IEnumerable |
||
DrawListEntry ( |
||
DrawOverviewDetails ( |
||
ExposeData ( ) : void | ||
GetWoodInDesignations ( ) : int | ||
ManagerJob_Forestry ( |
||
Tick ( ) : void | ||
TryDoJob ( ) : bool |
Method | Description | |
---|---|---|
AddDesignation ( Designation des ) : void | ||
AddDesignation ( Plant p, DesignationDef def = null ) : void | ||
CleanAreaDesignations ( ) : void | ||
DoClearAreas ( ) : void | ||
GetLoggableTreesSorted ( ) : List |
||
GetWindCells ( ) : List |
||
IsInWindTurbineArea ( IntVec3 position ) : bool | ||
IsValidForestryTarget ( LocalTargetInfo t ) : bool | ||
IsValidForestryTarget ( Plant p ) : bool | ||
IsValidForestryTarget ( Thing t ) : bool | ||
UpdateClearAreas ( ) : void |
public AddRelevantGameDesignations ( ) : void | ||
return | void |
public DoClearAreaDesignations ( IEnumerable |
||
cells | IEnumerable |
|
allPlants | bool | |
return | void |
public DrawListEntry ( |
||
rect | ||
overview | bool | |
active | bool | |
return | void |
public DrawOverviewDetails ( |
||
rect | ||
return | void |
public ManagerJob_Forestry ( |
||
manager | ||
return | System |