Method | Description | |
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DoTrainingRow ( |
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DrawTrainingButton ( |
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GetTrainingTip ( Pawn pawn, TrainableDef td, AcceptanceReport ar ) : string | ||
MassAssignMasterBonded ( ) : void | ||
MassAssignMaster_FloatMenuOption ( Pawn colonist ) : FloatMenuOption | ||
Pregnant ( this pawn ) : bool | ||
SlaughterAllAnimals ( List |
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SlaughterAnimal ( Pawn pawn ) : void | ||
ToggleAllTraining ( TrainableDef td, List |
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ToggleTraining ( TrainableDef td, Pawn pawn, AcceptanceReport ar ) : void | ||
UnSlaughterAnimal ( Pawn pawn ) : void |
Method | Description | |
---|---|---|
MassAssignMaster ( Pawn pawn, IEnumerable |
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SetWantedRecursive ( TrainableDef td, Pawn pawn, bool checkOn ) : void |
public static DoTrainingRow ( |
||
rect | ||
pawn | Pawn | |
return | void |
public static DrawTrainingButton ( |
||
rect | ||
pawn | Pawn | |
td | TrainableDef | |
ar | AcceptanceReport | |
return | void |
public static GetTrainingTip ( Pawn pawn, TrainableDef td, AcceptanceReport ar ) : string | ||
pawn | Pawn | |
td | TrainableDef | |
ar | AcceptanceReport | |
return | string |
public static MassAssignMasterBonded ( ) : void | ||
return | void |
public static MassAssignMaster_FloatMenuOption ( Pawn colonist ) : FloatMenuOption | ||
colonist | Pawn | |
return | FloatMenuOption |
public static SlaughterAllAnimals ( List |
||
pawns | List |
|
return | void |
public static SlaughterAnimal ( Pawn pawn ) : void | ||
pawn | Pawn | |
return | void |
public static ToggleAllTraining ( TrainableDef td, List |
||
td | TrainableDef | |
pawns | List |
|
return | void |
public static ToggleTraining ( TrainableDef td, Pawn pawn, AcceptanceReport ar ) : void | ||
td | TrainableDef | |
pawn | Pawn | |
ar | AcceptanceReport | |
return | void |
public static UnSlaughterAnimal ( Pawn pawn ) : void | ||
pawn | Pawn | |
return | void |