Property | Type | Description | |
---|---|---|---|
Container | |||
ContainerSlot | int | ||
Headline | Microsoft.Xna.Framework.Graphics.Texture2D | ||
ObjectID | short |
Property | Type | Description | |
---|---|---|---|
_Position | Vector3 | ||
_Visible | bool |
Method | Description | |
---|---|---|
Draw ( GraphicsDevice device, WorldState world ) : void | ||
GetSLOTPosition ( int slot ) : Vector3 | ||
GetScreenPos ( WorldState world ) : Vector2 |
public Draw ( GraphicsDevice device, WorldState world ) : void | ||
device | GraphicsDevice | |
world | WorldState | |
return | void |
public GetSLOTPosition ( int slot ) : Vector3 | ||
slot | int | |
return | Vector3 |
public abstract GetScreenPos ( WorldState world ) : Vector2 | ||
world | WorldState | |
return | Vector2 |
public EntityComponent,FSO.LotView.Components Container | ||
return |
public Texture2D,Microsoft.Xna.Framework.Graphics Headline | ||
return | Microsoft.Xna.Framework.Graphics.Texture2D |