C# Class FSO.Client.GameContent.BlobCache

Creates a binary file which contains several other non compressed files, The file format is: [fileID],[fileLength],[fileData]
Datei anzeigen Open project: RHY3756547/FreeSO

Public Methods

Method Description
AddFile ( ulong id, byte data ) : void
BlobCache ( string filePath ) : System
Flush ( ) : void
ReadAll ( ) : byte[]>.Dictionary
StartWrite ( ) : void

Method Details

AddFile() public method

public AddFile ( ulong id, byte data ) : void
id ulong
data byte
return void

BlobCache() public method

public BlobCache ( string filePath ) : System
filePath string
return System

Flush() public method

public Flush ( ) : void
return void

ReadAll() public method

public ReadAll ( ) : byte[]>.Dictionary
return byte[]>.Dictionary

StartWrite() public method

public StartWrite ( ) : void
return void