C# Class Danmaku_no_Kyojin.Shaders.BloomSettings

Class holds all the settings used to tweak the bloom effect.
Datei anzeigen Open project: Noxalus/Danmaku-no-Kyojin

Public Properties

Property Type Description
BaseIntensity float
BaseSaturation float
BloomIntensity float
BloomSaturation float
BloomThreshold float
BlurAmount float
Name string
PresetSettings Danmaku_no_Kyojin.Shaders.BloomSettings[]

Public Methods

Method Description
BloomSettings ( string name, float bloomThreshold, float blurAmount, float bloomIntensity, float baseIntensity, float bloomSaturation, float baseSaturation ) : System

Constructs a new bloom settings descriptor.

Method Details

BloomSettings() public method

Constructs a new bloom settings descriptor.
public BloomSettings ( string name, float bloomThreshold, float blurAmount, float bloomIntensity, float baseIntensity, float bloomSaturation, float baseSaturation ) : System
name string
bloomThreshold float
blurAmount float
bloomIntensity float
baseIntensity float
bloomSaturation float
baseSaturation float
return System

Property Details

BaseIntensity public_oe property

public float BaseIntensity
return float

BaseSaturation public_oe property

public float BaseSaturation
return float

BloomIntensity public_oe property

public float BloomIntensity
return float

BloomSaturation public_oe property

public float BloomSaturation
return float

BloomThreshold public_oe property

public float BloomThreshold
return float

BlurAmount public_oe property

public float BlurAmount
return float

Name public_oe property

public string Name
return string

PresetSettings public_oe static_oe property

Table of preset bloom settings, used by the sample program.
public static BloomSettings[],Danmaku_no_Kyojin.Shaders PresetSettings
return Danmaku_no_Kyojin.Shaders.BloomSettings[]