C# Class Danmaku_no_Kyojin.Shaders.BloomSettings

Class holds all the settings used to tweak the bloom effect.
Show file Open project: Noxalus/Danmaku-no-Kyojin

Public Properties

Property Type Description
BaseIntensity float
BaseSaturation float
BloomIntensity float
BloomSaturation float
BloomThreshold float
BlurAmount float
Name string
PresetSettings Danmaku_no_Kyojin.Shaders.BloomSettings[]

Public Methods

Method Description
BloomSettings ( string name, float bloomThreshold, float blurAmount, float bloomIntensity, float baseIntensity, float bloomSaturation, float baseSaturation ) : System

Constructs a new bloom settings descriptor.

Method Details

BloomSettings() public method

Constructs a new bloom settings descriptor.
public BloomSettings ( string name, float bloomThreshold, float blurAmount, float bloomIntensity, float baseIntensity, float bloomSaturation, float baseSaturation ) : System
name string
bloomThreshold float
blurAmount float
bloomIntensity float
baseIntensity float
bloomSaturation float
baseSaturation float
return System

Property Details

BaseIntensity public property

public float BaseIntensity
return float

BaseSaturation public property

public float BaseSaturation
return float

BloomIntensity public property

public float BloomIntensity
return float

BloomSaturation public property

public float BloomSaturation
return float

BloomThreshold public property

public float BloomThreshold
return float

BlurAmount public property

public float BlurAmount
return float

Name public property

public string Name
return string

PresetSettings public static property

Table of preset bloom settings, used by the sample program.
public static BloomSettings[],Danmaku_no_Kyojin.Shaders PresetSettings
return Danmaku_no_Kyojin.Shaders.BloomSettings[]