C# Class Danmaku_no_Kyojin.Entities.Entity

Inheritance: ICollidable
Datei anzeigen Open project: Noxalus/Danmaku-no-Kyojin Class Usage Examples

Protected Properties

Property Type Description
GameRef DnK

Public Methods

Method Description
Draw ( GameTime gameTime ) : void
GetPosition ( ) : Vector2
Initialize ( ) : void
Intersects ( Entity entity ) : bool
Update ( GameTime gameTime ) : void

Protected Methods

Method Description
Entity ( DnK gameRef ) : Danmaku_no_Kyojin.Collisions
LoadContent ( ) : void

Method Details

Draw() public method

public Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Entity() protected method

protected Entity ( DnK gameRef ) : Danmaku_no_Kyojin.Collisions
gameRef DnK
return Danmaku_no_Kyojin.Collisions

GetPosition() public method

public GetPosition ( ) : Vector2
return Microsoft.Xna.Framework.Vector2

Initialize() public method

public Initialize ( ) : void
return void

Intersects() public method

public Intersects ( Entity entity ) : bool
entity Entity
return bool

LoadContent() protected method

protected LoadContent ( ) : void
return void

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Property Details

GameRef protected_oe property

protected DnK GameRef
return DnK