C# Class CrewChiefV3.MainWindow

Inheritance: System.Windows.Forms.Form
Datei anzeigen Open project: mrbelowski/r3e_crewchief_v3

Public Methods

Method Description
MainWindow ( ) : System

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

alwaysOnButton_CheckedChanged ( object sender, EventArgs e ) : void
assignButton ( ) : void
assignButtonToActionClick ( object sender, EventArgs e ) : void
backgroundVolumeSlider_Scroll ( object sender, EventArgs e ) : void
buttonActionSelect_SelectedIndexChanged ( object sender, EventArgs e ) : void
clearConsole ( object sender, EventArgs e ) : void
controllersList_SelectedIndexChanged ( object sender, EventArgs e ) : void
deleteAssignmentButtonClicked ( object sender, EventArgs e ) : void
doStartAppStuff ( ) : void
editPropertiesButtonClicked ( object sender, EventArgs e ) : void
getControllers ( ) : void
getVoiceOptionEnum ( String enumStr ) : VoiceOptionEnum
getVoiceOptionString ( ) : String
holdButton_CheckedChanged ( object sender, EventArgs e ) : void
initialiseSpeechEngine ( ) : void
listenForButtons ( ) : void
listenForChannelOpen ( ) : void
messagesVolumeSlider_Scroll ( object sender, EventArgs e ) : void
runApp ( ) : void
setMessagesVolume ( float vol ) : void
setSelectedGameType ( ) : void
startApplicationButton_Click ( object sender, EventArgs e ) : void
stopApp ( ) : void
stopApp ( object sender, System.Windows.Forms.FormClosedEventArgs e ) : void
toggleButton_CheckedChanged ( object sender, EventArgs e ) : void
updateActions ( ) : void
updateSelectedGame ( ) : void
updateSelectedGameDefinition ( object sender, EventArgs e ) : void
voiceDisableButton_CheckedChanged ( object sender, EventArgs e ) : void

Method Details

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

MainWindow() public method

public MainWindow ( ) : System
return System