Méthode | Description | |
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MainWindow ( ) : System |
Méthode | Description | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Méthode | Description | |
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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alwaysOnButton_CheckedChanged ( object sender, |
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assignButton ( ) : void | ||
assignButtonToActionClick ( object sender, |
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backgroundVolumeSlider_Scroll ( object sender, |
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buttonActionSelect_SelectedIndexChanged ( object sender, |
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clearConsole ( object sender, |
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controllersList_SelectedIndexChanged ( object sender, |
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deleteAssignmentButtonClicked ( object sender, |
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doStartAppStuff ( ) : void | ||
editPropertiesButtonClicked ( object sender, |
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getControllers ( ) : void | ||
getVoiceOptionEnum ( String enumStr ) : VoiceOptionEnum | ||
getVoiceOptionString ( ) : String | ||
holdButton_CheckedChanged ( object sender, |
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initialiseSpeechEngine ( ) : void | ||
listenForButtons ( ) : void | ||
listenForChannelOpen ( ) : void | ||
messagesVolumeSlider_Scroll ( object sender, |
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runApp ( ) : void | ||
setMessagesVolume ( float vol ) : void | ||
setSelectedGameType ( ) : void | ||
startApplicationButton_Click ( object sender, |
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stopApp ( ) : void | ||
stopApp ( object sender, System.Windows.Forms.FormClosedEventArgs e ) : void | ||
toggleButton_CheckedChanged ( object sender, |
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updateActions ( ) : void | ||
updateSelectedGame ( ) : void | ||
updateSelectedGameDefinition ( object sender, |
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voiceDisableButton_CheckedChanged ( object sender, |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
Résultat | void |