C# Class BulletCSharp.btDefaultVehicleRaycaster

Inheritance: IDisposable
Datei anzeigen Open project: sanglin307/BulletUnity3D Class Usage Examples

Protected Properties

Property Type Description
swigCMemOwn bool

Public Methods

Method Description
Dispose ( ) : void
btDefaultVehicleRaycaster ( SWIGTYPE_p_btDynamicsWorld world ) : System
castRay ( SWIGTYPE_p_btVector3 from, SWIGTYPE_p_btVector3 to, btVehicleRaycasterResult result ) : SWIGTYPE_p_void

Private Methods

Method Description
btDefaultVehicleRaycaster ( IntPtr cPtr, bool cMemoryOwn ) : System
getCPtr ( btDefaultVehicleRaycaster obj ) : HandleRef

Method Details

Dispose() public method

public Dispose ( ) : void
return void

btDefaultVehicleRaycaster() public method

public btDefaultVehicleRaycaster ( SWIGTYPE_p_btDynamicsWorld world ) : System
world SWIGTYPE_p_btDynamicsWorld
return System

castRay() public method

public castRay ( SWIGTYPE_p_btVector3 from, SWIGTYPE_p_btVector3 to, btVehicleRaycasterResult result ) : SWIGTYPE_p_void
from SWIGTYPE_p_btVector3
to SWIGTYPE_p_btVector3
result btVehicleRaycasterResult
return SWIGTYPE_p_void

Property Details

swigCMemOwn protected_oe property

protected bool swigCMemOwn
return bool