C# Class BuildReportTool.BuildInfo

Datei anzeigen Open project: dreamanlan/CSharpGameFramework Class Usage Examples

Public Properties

Property Type Description
AndroidApkFileBuildSize string
AndroidCreateProject bool
AndroidObbFileBuildSize string
AndroidUseAPKExpansionFiles bool
BuildFilePath string
BuildSizes BuildReportTool.SizePart[]
BuildType string
CodeStrippingLevel StrippingLevel
CompressedBuildSize string
EditorAppContentsPath string
FileFilters FileFilterGroup
IncludedGitInUnused bool
IncludedSvnInUnused bool
MonoDLLs BuildReportTool.SizePart[]
MonoLevel ApiCompatibilityLevel
PrefabsUsedInScenes string[]
ProjectAssetsPath string
ProjectName string
ScenesIncludedInProject string[]
ScriptDLLs BuildReportTool.SizePart[]
StreamingAssetsSize string
TimeGot System.DateTime
TimeGotReadable string
TotalBuildSize string
UnityVersion string
UnusedAssets AssetList
UnusedAssetsEntriesPerBatch int
UnusedAssetsIncludedInCreation bool
UnusedPrefabsIncludedInCreation bool
UnusedTotalSize string
UsedAssets AssetList
UsedAssetsIncludedInCreation bool
UsedTotalSize string
WebFileBuildSize string

Public Methods

Method Description
CalculateUsedAssetsDerivedSizes ( ) : void
FlagFinishedRefreshing ( ) : void
FlagOkToRefresh ( ) : void
GetDefaultFilename ( ) : string
GetTimeReadable ( ) : string
MoveUnusedAssetsBatchNumToNext ( ) : void
MoveUnusedAssetsBatchNumToPrev ( ) : void
OnDeserialize ( ) : void
RecategorizeAssetLists ( ) : void
SetBuildTargetUsed ( BuildTarget val ) : void
SetSavedPath ( string val ) : void
UnescapeAssetNames ( ) : void

Method Details

CalculateUsedAssetsDerivedSizes() public method

public CalculateUsedAssetsDerivedSizes ( ) : void
return void

FlagFinishedRefreshing() public method

public FlagFinishedRefreshing ( ) : void
return void

FlagOkToRefresh() public method

public FlagOkToRefresh ( ) : void
return void

GetDefaultFilename() public method

public GetDefaultFilename ( ) : string
return string

GetTimeReadable() public method

public GetTimeReadable ( ) : string
return string

MoveUnusedAssetsBatchNumToNext() public method

public MoveUnusedAssetsBatchNumToNext ( ) : void
return void

MoveUnusedAssetsBatchNumToPrev() public method

public MoveUnusedAssetsBatchNumToPrev ( ) : void
return void

OnDeserialize() public method

public OnDeserialize ( ) : void
return void

RecategorizeAssetLists() public method

public RecategorizeAssetLists ( ) : void
return void

SetBuildTargetUsed() public method

public SetBuildTargetUsed ( BuildTarget val ) : void
val BuildTarget
return void

SetSavedPath() public method

public SetSavedPath ( string val ) : void
val string
return void

UnescapeAssetNames() public method

public UnescapeAssetNames ( ) : void
return void

Property Details

AndroidApkFileBuildSize public_oe property

public string AndroidApkFileBuildSize
return string

AndroidCreateProject public_oe property

public bool AndroidCreateProject
return bool

AndroidObbFileBuildSize public_oe property

public string AndroidObbFileBuildSize
return string

AndroidUseAPKExpansionFiles public_oe property

public bool AndroidUseAPKExpansionFiles
return bool

BuildFilePath public_oe property

public string BuildFilePath
return string

BuildSizes public_oe property

public BuildReportTool.SizePart[] BuildSizes
return BuildReportTool.SizePart[]

BuildType public_oe property

public string BuildType
return string

CodeStrippingLevel public_oe property

public StrippingLevel CodeStrippingLevel
return StrippingLevel

CompressedBuildSize public_oe property

public string CompressedBuildSize
return string

EditorAppContentsPath public_oe property

public string EditorAppContentsPath
return string

FileFilters public_oe property

public FileFilterGroup,BuildReportTool FileFilters
return FileFilterGroup

IncludedGitInUnused public_oe property

public bool IncludedGitInUnused
return bool

IncludedSvnInUnused public_oe property

public bool IncludedSvnInUnused
return bool

MonoDLLs public_oe property

public BuildReportTool.SizePart[] MonoDLLs
return BuildReportTool.SizePart[]

MonoLevel public_oe property

public ApiCompatibilityLevel MonoLevel
return ApiCompatibilityLevel

PrefabsUsedInScenes public_oe property

public string[] PrefabsUsedInScenes
return string[]

ProjectAssetsPath public_oe property

public string ProjectAssetsPath
return string

ProjectName public_oe property

public string ProjectName
return string

ScenesIncludedInProject public_oe property

public string[] ScenesIncludedInProject
return string[]

ScriptDLLs public_oe property

public BuildReportTool.SizePart[] ScriptDLLs
return BuildReportTool.SizePart[]

StreamingAssetsSize public_oe property

public string StreamingAssetsSize
return string

TimeGot public_oe property

public DateTime,System TimeGot
return System.DateTime

TimeGotReadable public_oe property

public string TimeGotReadable
return string

TotalBuildSize public_oe property

public string TotalBuildSize
return string

UnityVersion public_oe property

public string UnityVersion
return string

UnusedAssets public_oe property

public AssetList,BuildReportTool UnusedAssets
return AssetList

UnusedAssetsEntriesPerBatch public_oe property

public int UnusedAssetsEntriesPerBatch
return int

UnusedAssetsIncludedInCreation public_oe property

public bool UnusedAssetsIncludedInCreation
return bool

UnusedPrefabsIncludedInCreation public_oe property

public bool UnusedPrefabsIncludedInCreation
return bool

UnusedTotalSize public_oe property

public string UnusedTotalSize
return string

UsedAssets public_oe property

public AssetList,BuildReportTool UsedAssets
return AssetList

UsedAssetsIncludedInCreation public_oe property

public bool UsedAssetsIncludedInCreation
return bool

UsedTotalSize public_oe property

public string UsedTotalSize
return string

WebFileBuildSize public_oe property

public string WebFileBuildSize
return string