C# Class BeardedManStudios.Forge.Examples.ForgeExample_Move

Inheritance: BeardedManStudios.Network.NetworkedMonoBehavior
Datei anzeigen Open project: drakelinglabs/unityarmada

Public Properties

Property Type Description
nameMesh UnityEngine.TextMesh

Public Methods

Method Description
Print ( ) : void

Protected Methods

Method Description
EnteredProximity ( ) : void
ExitedProximity ( ) : void
NetworkInitialized ( ) : void
NetworkStart ( ) : void
OwnerUpdate ( ) : void

Private Methods

Method Description
AssignName ( string newName ) : void
AuthMessage ( string message ) : void
Awake ( ) : void
GetPlayers ( List players ) : void
MessageGroupTest ( byte number ) : void
OnGUI ( ) : void
OwningNetWorker_rawDataRead ( NetworkingPlayer sender, BMSByte data ) : void
ReadFromNetwork ( NetworkingPlayer sender, NetworkingStream stream ) : void
ServerDeserialize ( NetworkingStream stream ) : void
ServerSerialze ( int num ) : BMSByte
Start ( ) : void
TestRPC ( ) : void
UpdatePlayers ( ) : void

Method Details

EnteredProximity() protected method

protected EnteredProximity ( ) : void
return void

ExitedProximity() protected method

protected ExitedProximity ( ) : void
return void

NetworkInitialized() protected method

protected NetworkInitialized ( ) : void
return void

NetworkStart() protected method

protected NetworkStart ( ) : void
return void

OwnerUpdate() protected method

protected OwnerUpdate ( ) : void
return void

Print() public method

public Print ( ) : void
return void

Property Details

nameMesh public_oe property

public TextMesh,UnityEngine nameMesh
return UnityEngine.TextMesh