C# Class Axiom.Components.Terrain.TerrainGlobalOptions

Options class which just stores default options for the terrain.
None of these options are stored with the terrain when saved. They are options that you can use to modify the behaviour of the terrain when it is loaded or created. @note You should construct a single instance of this class per application and do so before you start working with any other terrain classes.
Datei anzeigen Open project: WolfgangSt/axiom

Protected Properties

Property Type Description
mResourceGroup string
mSkirtSize float
msCastsShadows bool
msCompositeMapAmbient Axiom.Core.ColorEx
msCompositeMapDiffuse Axiom.Core.ColorEx
msCompositeMapDistance float
msCompositeMapSize ushort
msDefaultGlobalColourMapSize ushort
msDefaultLayerTextureWorldSize float
msDefaultMaterialGenerator TerrainMaterialGenerator
msLayerBlendMapSize ushort
msLightMapDir Axiom.Math.Vector3
msLightmapSize ushort
msMaxPixelError float
msQueryFlags uint
msRenderQueueGroup RenderQueueGroupID
msUseRayBoxDistanceCalculation bool
msVisibililityFlags uint

Protected Methods

Method Description
TerrainGlobalOptions ( ) : System

Method Details

TerrainGlobalOptions() protected method

protected TerrainGlobalOptions ( ) : System
return System

Property Details

mResourceGroup protected_oe static_oe property

protected static string mResourceGroup
return string

mSkirtSize protected_oe static_oe property

protected static float mSkirtSize
return float

msCastsShadows protected_oe static_oe property

protected static bool msCastsShadows
return bool

msCompositeMapAmbient protected_oe static_oe property

protected static ColorEx,Axiom.Core msCompositeMapAmbient
return Axiom.Core.ColorEx

msCompositeMapDiffuse protected_oe static_oe property

protected static ColorEx,Axiom.Core msCompositeMapDiffuse
return Axiom.Core.ColorEx

msCompositeMapDistance protected_oe static_oe property

protected static float msCompositeMapDistance
return float

msCompositeMapSize protected_oe static_oe property

protected static ushort msCompositeMapSize
return ushort

msDefaultGlobalColourMapSize protected_oe static_oe property

protected static ushort msDefaultGlobalColourMapSize
return ushort

msDefaultLayerTextureWorldSize protected_oe static_oe property

protected static float msDefaultLayerTextureWorldSize
return float

msDefaultMaterialGenerator protected_oe static_oe property

protected static TerrainMaterialGenerator,Axiom.Components.Terrain msDefaultMaterialGenerator
return TerrainMaterialGenerator

msLayerBlendMapSize protected_oe static_oe property

protected static ushort msLayerBlendMapSize
return ushort

msLightMapDir protected_oe static_oe property

protected static Vector3,Axiom.Math msLightMapDir
return Axiom.Math.Vector3

msLightmapSize protected_oe static_oe property

protected static ushort msLightmapSize
return ushort

msMaxPixelError protected_oe static_oe property

protected static float msMaxPixelError
return float

msQueryFlags protected_oe static_oe property

protected static uint msQueryFlags
return uint

msRenderQueueGroup protected_oe static_oe property

protected static RenderQueueGroupID msRenderQueueGroup
return RenderQueueGroupID

msUseRayBoxDistanceCalculation protected_oe static_oe property

protected static bool msUseRayBoxDistanceCalculation
return bool

msVisibililityFlags protected_oe static_oe property

protected static uint msVisibililityFlags
return uint