C# Class Asteroids_GameOverTarik.GameOverMenu

Datei anzeigen Open project: Timvangool/AsteroidsAPO2 Class Usage Examples

Public Methods

Method Description
Draw ( SpriteBatch spriteBatch ) : void
GameOverMenu ( GraphicsDeviceManager graphics, Microsoft.Xna.Framework.Content.ContentManager Content, string textScore ) : System
Load ( ) : void
OrderName ( ) : void
SelectName ( Microsoft.Xna.Framework.Input.MouseState mouse, Point mousePoint, GameTime gameTime ) : void
Update ( GameTime gameTime ) : void
getGameStateNumber ( ) : int

Method Details

Draw() public method

public Draw ( SpriteBatch spriteBatch ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
return void

GameOverMenu() public method

public GameOverMenu ( GraphicsDeviceManager graphics, Microsoft.Xna.Framework.Content.ContentManager Content, string textScore ) : System
graphics GraphicsDeviceManager
Content Microsoft.Xna.Framework.Content.ContentManager
textScore string
return System

Load() public method

public Load ( ) : void
return void

OrderName() public method

public OrderName ( ) : void
return void

SelectName() public method

public SelectName ( Microsoft.Xna.Framework.Input.MouseState mouse, Point mousePoint, GameTime gameTime ) : void
mouse Microsoft.Xna.Framework.Input.MouseState
mousePoint Point
gameTime Microsoft.Xna.Framework.GameTime
return void

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

getGameStateNumber() public method

public getGameStateNumber ( ) : int
return int