C# Class ATMLModelLibrary.model.uut.SoftwareUUT

Inheritance: ATMLModelLibrary.model.common.ItemDescription
Datei anzeigen Open project: UtrsSoftware/ATMLWorkBench Class Usage Examples

Private Properties

Property Type Description

Public Methods

Method Description
Deserialize ( System s ) : SoftwareUUT
Deserialize ( string input ) : SoftwareUUT
Deserialize ( string input, SoftwareUUT &obj ) : bool
Deserialize ( string input, SoftwareUUT &obj, System &exception ) : bool

Deserializes workflow markup into an SoftwareUUT object

LoadFromFile ( string fileName ) : SoftwareUUT
LoadFromFile ( string fileName, SoftwareUUT &obj ) : bool
LoadFromFile ( string fileName, SoftwareUUT &obj, System &exception ) : bool

Deserializes xml markup from file into an SoftwareUUT object

SaveToFile ( string fileName, System &exception ) : bool

Serializes current SoftwareUUT object into file

SaveToFile ( string fileName ) : void
Serialize ( ) : string

Serializes current SoftwareUUT object into an XML string

ShouldSerializeStatusCodes ( ) : bool

Test whether StatusCodes should be serialized

ShouldSerializeWarnings ( ) : bool

Test whether Warnings should be serialized

SoftwareUUT ( ) : System

Method Details

Deserialize() public static method

public static Deserialize ( System s ) : SoftwareUUT
s System
return SoftwareUUT

Deserialize() public static method

public static Deserialize ( string input ) : SoftwareUUT
input string
return SoftwareUUT

Deserialize() public static method

public static Deserialize ( string input, SoftwareUUT &obj ) : bool
input string
obj SoftwareUUT
return bool

Deserialize() public static method

Deserializes workflow markup into an SoftwareUUT object
public static Deserialize ( string input, SoftwareUUT &obj, System &exception ) : bool
input string string workflow markup to deserialize
obj SoftwareUUT Output SoftwareUUT object
exception System output Exception value if deserialize failed
return bool

LoadFromFile() public static method

public static LoadFromFile ( string fileName ) : SoftwareUUT
fileName string
return SoftwareUUT

LoadFromFile() public static method

public static LoadFromFile ( string fileName, SoftwareUUT &obj ) : bool
fileName string
obj SoftwareUUT
return bool

LoadFromFile() public static method

Deserializes xml markup from file into an SoftwareUUT object
public static LoadFromFile ( string fileName, SoftwareUUT &obj, System &exception ) : bool
fileName string string xml file to load and deserialize
obj SoftwareUUT Output SoftwareUUT object
exception System output Exception value if deserialize failed
return bool

SaveToFile() public method

Serializes current SoftwareUUT object into file
public SaveToFile ( string fileName, System &exception ) : bool
fileName string full path of outupt xml file
exception System output Exception value if failed
return bool

SaveToFile() public method

public SaveToFile ( string fileName ) : void
fileName string
return void

Serialize() public method

Serializes current SoftwareUUT object into an XML string
public Serialize ( ) : string
return string

ShouldSerializeStatusCodes() public method

Test whether StatusCodes should be serialized
public ShouldSerializeStatusCodes ( ) : bool
return bool

ShouldSerializeWarnings() public method

Test whether Warnings should be serialized
public ShouldSerializeWarnings ( ) : bool
return bool

SoftwareUUT() public method

public SoftwareUUT ( ) : System
return System