C# Class AIEditor.EditorData

Datei anzeigen Open project: vchelaru/FlatRedBall Class Usage Examples

Public Properties

Property Type Description
EditorProperties EditorProperties

Public Methods

Method Description
CloseCurrentScene ( ) : void
CreateNew ( ) : void
Initialize ( ) : void
LoadNodeNetwork ( string fileName, bool copyYToZ, bool flipY, bool makeYZero ) : void
LoadPolygonList ( string fileName ) : void
LoadScene ( string fileName ) : void
LoadShapeCollection ( string fileName ) : void
Update ( ) : void

Private Methods

Method Description
PerformKeyboardShortcuts ( ) : void
RemoveNodeNetwork ( ) : void

Method Details

CloseCurrentScene() public static method

public static CloseCurrentScene ( ) : void
return void

CreateNew() public static method

public static CreateNew ( ) : void
return void

Initialize() public static method

public static Initialize ( ) : void
return void

LoadNodeNetwork() public static method

public static LoadNodeNetwork ( string fileName, bool copyYToZ, bool flipY, bool makeYZero ) : void
fileName string
copyYToZ bool
flipY bool
makeYZero bool
return void

LoadPolygonList() public static method

public static LoadPolygonList ( string fileName ) : void
fileName string
return void

LoadScene() public static method

public static LoadScene ( string fileName ) : void
fileName string
return void

LoadShapeCollection() public static method

public static LoadShapeCollection ( string fileName ) : void
fileName string
return void

Update() public static method

public static Update ( ) : void
return void

Property Details

EditorProperties public_oe static_oe property

public static EditorProperties,AIEditor EditorProperties
return EditorProperties