C# Class motionControl, skyroads-unity3D

Inheritance: MonoBehaviour
Datei anzeigen Open project: pjhodson/skyroads-unity3D

Public Properties

Property Type Description
camUn bool
dead bool
desiredVelocity float
fail UnityEngine.AudioClip
hasWon bool
jumpForce float
jumping bool
mainCam Camera
sideways float
throttle float
thud UnityEngine.AudioClip
win UnityEngine.AudioClip

Public Methods

Method Description
FixedUpdate ( ) : void
OnCollisionEnter ( Collision collide ) : void
OnTriggerEnter ( Collider terrainHit ) : void
Start ( ) : void

Method Details

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

OnCollisionEnter() public method

public OnCollisionEnter ( Collision collide ) : void
collide Collision
return void

OnTriggerEnter() public method

public OnTriggerEnter ( Collider terrainHit ) : void
terrainHit Collider
return void

Start() public method

public Start ( ) : void
return void

Property Details

camUn public_oe property

public bool camUn
return bool

dead public_oe property

public bool dead
return bool

desiredVelocity public_oe property

public float desiredVelocity
return float

fail public_oe property

public AudioClip,UnityEngine fail
return UnityEngine.AudioClip

hasWon public_oe property

public bool hasWon
return bool

jumpForce public_oe property

public float jumpForce
return float

jumping public_oe property

public bool jumping
return bool

mainCam public_oe property

public Camera mainCam
return Camera

sideways public_oe property

public float sideways
return float

throttle public_oe property

public float throttle
return float

thud public_oe property

public AudioClip,UnityEngine thud
return UnityEngine.AudioClip

win public_oe property

public AudioClip,UnityEngine win
return UnityEngine.AudioClip