Property | Type | Description | |
---|---|---|---|
Ammo | int | ||
Grenades | int | ||
_camera | GameObject | ||
gameStat | currentClientStats, | ||
gunAnim | Animator | ||
handAnim | Animator | ||
weapon1 | GameObject | ||
weaponHold | byte |
Method | Description | |
---|---|---|
Crouch ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
Method | Description | |
---|---|---|
Grenade ( ) : void | ||
spawnWeapon ( string WeaponID1 ) : void |