C# Class combatHandler, TLH

Inheritance: Photon.MonoBehaviour
Datei anzeigen Open project: hydrater/TLH Class Usage Examples

Public Properties

Property Type Description
Ammo int
Grenades int
_camera GameObject
gameStat currentClientStats,
gunAnim Animator
handAnim Animator
weapon1 GameObject
weaponHold byte

Public Methods

Method Description
Crouch ( ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
Grenade ( ) : void
spawnWeapon ( string WeaponID1 ) : void

Method Details

Crouch() public method

public Crouch ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

Ammo public_oe property

public int Ammo
return int

Grenades public_oe property

public int Grenades
return int

_camera public_oe property

public GameObject _camera
return GameObject

gameStat public_oe property

public currentClientStats, gameStat
return currentClientStats,

gunAnim public_oe property

public Animator gunAnim
return Animator

handAnim public_oe property

public Animator handAnim
return Animator

weapon1 public_oe property

public GameObject weapon1
return GameObject

weaponHold public_oe property

public byte weaponHold
return byte