C# Class Universe, STR

Inheritance: MonoBehaviour
Datei anzeigen Open project: jamiehenson/STR Class Usage Examples

Public Properties

Property Type Description
baseZ float
bottomBorder float
bottomRotatedBorder float
generationOffset float
height float
leftXBorder float
leftZBorder float
origin Vector3
rightMovementLimit float
rightXBorder float
rightZBorder float
topBorder float
topRotatedBorder float
width float

Public Methods

Method Description
OnSerializeNetworkView ( BitStream stream, NetworkMessageInfo info ) : void
PositionOfOrigin ( int universeNum ) : Vector3
Start ( ) : void

Method Details

OnSerializeNetworkView() public method

public OnSerializeNetworkView ( BitStream stream, NetworkMessageInfo info ) : void
stream BitStream
info UnityEngine.NetworkMessageInfo
return void

PositionOfOrigin() public static method

public static PositionOfOrigin ( int universeNum ) : Vector3
universeNum int
return Vector3

Start() public method

public Start ( ) : void
return void

Property Details

baseZ public_oe property

public float baseZ
return float

bottomBorder public_oe property

public float bottomBorder
return float

bottomRotatedBorder public_oe property

public float bottomRotatedBorder
return float

generationOffset public_oe property

public float generationOffset
return float

height public_oe property

public float height
return float

leftXBorder public_oe property

public float leftXBorder
return float

leftZBorder public_oe property

public float leftZBorder
return float

origin public_oe property

public Vector3 origin
return Vector3

rightMovementLimit public_oe property

public float rightMovementLimit
return float

rightXBorder public_oe property

public float rightXBorder
return float

rightZBorder public_oe property

public float rightZBorder
return float

topBorder public_oe property

public float topBorder
return float

topRotatedBorder public_oe property

public float topRotatedBorder
return float

width public_oe property

public float width
return float