Method | Description | |
---|---|---|
Register ( LuaState, L ) : void |
Method | Description | |
---|---|---|
_CreateUnityEngine_CapsuleCollider ( IntPtr, L ) : int | ||
get_center ( IntPtr L ) : int | ||
get_direction ( IntPtr L ) : int | ||
get_height ( IntPtr L ) : int | ||
get_radius ( IntPtr L ) : int | ||
op_Equality ( IntPtr L ) : int | ||
set_center ( IntPtr L ) : int | ||
set_direction ( IntPtr L ) : int | ||
set_height ( IntPtr L ) : int | ||
set_radius ( IntPtr L ) : int |
public static Register ( LuaState, L ) : void | ||
L | LuaState, | |
return | void |