C# Class TurnSystem, entitas-2d-roguelike

Inheritance: IInitializeSystem, IMultiReactiveSystem, ISetPool
Datei anzeigen Open project: JamesMcMahon/entitas-2d-roguelike Class Usage Examples

Private Properties

Property Type Description
ActivateAfterDelay IEnumerator
IInitializeSystem void
IReactiveExecuteSystem void
ISetPool void
OnTurnBasedEntityAdded void
OnTurnBasedEntityRemoved void

Private Methods

Method Description
ActivateAfterDelay ( float delayTime, Entity nextEntity ) : IEnumerator
IInitializeSystem ( ) : void
IReactiveExecuteSystem ( List entities ) : void
ISetPool ( Pool pool ) : void
OnTurnBasedEntityAdded ( Group group, Entity entity, int index, IComponent component ) : void
OnTurnBasedEntityRemoved ( Group group, Entity entity, int index, IComponent component ) : void