C# Class SteamVR_Overlay, vive-holojam

Inheritance: MonoBehaviour
Datei anzeigen Open project: nyu-vr-research/vive-holojam Class Usage Examples

Public Properties

Property Type Description
alpha float
antialias bool
curved bool
distance float
gamma float
highquality bool
inputMethod VROverlayInputMethod
mouseScale Vector2
scale float
texture Texture
uvOffset Vector4

Private Properties

Property Type Description

Public Methods

Method Description
ComputeIntersection ( Vector3 source, Vector3 direction, IntersectionResults &results ) : bool
OnDisable ( ) : void
OnEnable ( ) : void
PollNextEvent ( Valve.VR.VREvent_t &pEvent ) : bool
UpdateOverlay ( SteamVR, vr ) : void

Method Details

ComputeIntersection() public method

public ComputeIntersection ( Vector3 source, Vector3 direction, IntersectionResults &results ) : bool
source Vector3
direction Vector3
results IntersectionResults
return bool

OnDisable() public method

public OnDisable ( ) : void
return void

OnEnable() public method

public OnEnable ( ) : void
return void

PollNextEvent() public method

public PollNextEvent ( Valve.VR.VREvent_t &pEvent ) : bool
pEvent Valve.VR.VREvent_t
return bool

UpdateOverlay() public method

public UpdateOverlay ( SteamVR, vr ) : void
vr SteamVR,
return void

Property Details

alpha public_oe property

public float alpha
return float

antialias public_oe property

public bool antialias
return bool

curved public_oe property

public bool curved
return bool

distance public_oe property

public float distance
return float

gamma public_oe property

public float gamma
return float

highquality public_oe property

public bool highquality
return bool

inputMethod public_oe property

public VROverlayInputMethod inputMethod
return VROverlayInputMethod

mouseScale public_oe property

public Vector2 mouseScale
return Vector2

scale public_oe property

public float scale
return float

texture public_oe property

public Texture texture
return Texture

uvOffset public_oe property

public Vector4 uvOffset
return Vector4