C# Class SpotLight, lightitup

Inheritance: MonoBehaviour
Datei anzeigen Open project: brennon/lightitup Class Usage Examples

Public Properties

Property Type Description
InteractionMode int
LightName string
MouseMode int
selectedTime double
targetPosition Vector3

Private Methods

Method Description
DeselectedMode ( ) : void
GetIntensity ( GameObject obj ) : float
LightReset ( ) : void
OnCollisionEnter ( Collision collision ) : void
OnCollisionExit ( Collision collision ) : void
OnIntensity ( float values ) : void
OnLeapSelected ( bool selected ) : void
OnLevelWasLoaded ( ) : void
OnMouseMode ( int mode ) : void
OnMouseRotation ( Vector2 rot ) : void
OnMouseTranslation ( ) : void
OnTragetMode ( ) : void
Presion ( float num ) : float
SelectedMode ( ) : void
SetIntensity ( float values ) : void
Start ( ) : void
TranslationZ ( float values ) : void
TranslationZZ ( ) : void
Update ( ) : void

Property Details

InteractionMode public_oe static_oe property

public static int InteractionMode
return int

LightName public_oe property

public string LightName
return string

MouseMode public_oe property

public int MouseMode
return int

selectedTime public_oe static_oe property

public static double selectedTime
return double

targetPosition public_oe static_oe property

public static Vector3 targetPosition
return Vector3