C# Class SpotLight, lightitup

Inheritance: MonoBehaviour
Show file Open project: brennon/lightitup Class Usage Examples

Public Properties

Property Type Description
InteractionMode int
LightName string
MouseMode int
selectedTime double
targetPosition Vector3

Private Methods

Method Description
DeselectedMode ( ) : void
GetIntensity ( GameObject obj ) : float
LightReset ( ) : void
OnCollisionEnter ( Collision collision ) : void
OnCollisionExit ( Collision collision ) : void
OnIntensity ( float values ) : void
OnLeapSelected ( bool selected ) : void
OnLevelWasLoaded ( ) : void
OnMouseMode ( int mode ) : void
OnMouseRotation ( Vector2 rot ) : void
OnMouseTranslation ( ) : void
OnTragetMode ( ) : void
Presion ( float num ) : float
SelectedMode ( ) : void
SetIntensity ( float values ) : void
Start ( ) : void
TranslationZ ( float values ) : void
TranslationZZ ( ) : void
Update ( ) : void

Property Details

InteractionMode public static property

public static int InteractionMode
return int

LightName public property

public string LightName
return string

MouseMode public property

public int MouseMode
return int

selectedTime public static property

public static double selectedTime
return double

targetPosition public static property

public static Vector3 targetPosition
return Vector3