C# Class SocketClientManager, UnityFramework

Inheritance: MonoBehaviour
Datei anzeigen Open project: meta-42/uEasyKit Class Usage Examples

Public Properties

Property Type Description
OnConnectedTCP UnityAction

Public Methods

Method Description
AddEvent ( string _event, NetBuffer, data ) : void
OnConnect ( ) : void
OnDestroy ( ) : void
OnDisconnect ( ) : void
OnException ( ) : void
SendConnectTCP ( ) : void
SendMessageTCP ( SocketMessageCMD rCMD, NetBuffer, rBuffer ) : void
Update ( ) : void

Method Details

AddEvent() public static method

public static AddEvent ( string _event, NetBuffer, data ) : void
_event string
data NetBuffer,
return void

OnConnect() public method

public OnConnect ( ) : void
return void

OnDestroy() public method

public OnDestroy ( ) : void
return void

OnDisconnect() public method

public OnDisconnect ( ) : void
return void

OnException() public method

public OnException ( ) : void
return void

SendConnectTCP() public method

public SendConnectTCP ( ) : void
return void

SendMessageTCP() public method

public SendMessageTCP ( SocketMessageCMD rCMD, NetBuffer, rBuffer ) : void
rCMD SocketMessageCMD
rBuffer NetBuffer,
return void

Update() public method

public Update ( ) : void
return void

Property Details

OnConnectedTCP public_oe property

public UnityAction OnConnectedTCP
return UnityAction