C# Class PassivePickup, GrapplingHookFighters

Inheritance: MonoBehaviour
Datei anzeigen Open project: PurdueSIGGD/GrapplingHookFighters Class Usage Examples

Public Properties

Property Type Description
armorHealth float
broke bool
itemCode int
offset Vector2

Public Methods

Method Description
ChangeColors ( bool on ) : void
Drop ( int i ) : void
OnApplicationQuit ( ) : void
Pickup ( GameObject g ) : void
Update ( ) : void

Method Details

ChangeColors() public method

public ChangeColors ( bool on ) : void
on bool
return void

Drop() public method

public Drop ( int i ) : void
i int
return void

OnApplicationQuit() public method

public OnApplicationQuit ( ) : void
return void

Pickup() public method

public Pickup ( GameObject g ) : void
g GameObject
return void

Update() public method

public Update ( ) : void
return void

Property Details

armorHealth public_oe property

public float armorHealth
return float

broke public_oe property

public bool broke
return bool

itemCode public_oe property

public int itemCode
return int

offset public_oe property

public Vector2 offset
return Vector2