C# Class ParticlesRenderInto3DCS, UnityGPUMarchingCubes

Inheritance: MonoBehaviour
Datei anzeigen Open project: kristofe/UnityGPUMarchingCubes

Public Properties

Property Type Description
marchingCubesMaterial Material
particleCount int
particlePower float
textureSize int
updateParticlePositionsCS UnityEngine.ComputeShader
updateTexture3DCS UnityEngine.ComputeShader

Public Methods

Method Description
OnDisable ( ) : void
Start ( ) : void
Update ( ) : void

Method Details

OnDisable() public method

public OnDisable ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

marchingCubesMaterial public_oe property

public Material marchingCubesMaterial
return Material

particleCount public_oe property

public int particleCount
return int

particlePower public_oe property

public float particlePower
return float

textureSize public_oe property

public int textureSize
return int

updateParticlePositionsCS public_oe property

public ComputeShader,UnityEngine updateParticlePositionsCS
return UnityEngine.ComputeShader

updateTexture3DCS public_oe property

public ComputeShader,UnityEngine updateTexture3DCS
return UnityEngine.ComputeShader