C# Class Lua_UnityEngine_SceneManagement_Scene, 2DPlatformer-SLua

Inheritance: LuaObject
Datei anzeigen Open project: yaukeywang/2DPlatformer-SLua

Public Methods

Method Description
reg ( IntPtr l ) : void

Private Methods

Method Description
GetRootGameObjects ( IntPtr l ) : int
IsValid ( IntPtr l ) : int
constructor ( IntPtr l ) : int
get_buildIndex ( IntPtr l ) : int
get_isDirty ( IntPtr l ) : int
get_isLoaded ( IntPtr l ) : int
get_name ( IntPtr l ) : int
get_path ( IntPtr l ) : int
get_rootCount ( IntPtr l ) : int
op_Equality ( IntPtr l ) : int
op_Inequality ( IntPtr l ) : int

Method Details

reg() public static method

public static reg ( IntPtr l ) : void
l IntPtr
return void