C# Class FramePlayer, GGJ2016

Inheritance: MonoBehaviour
Datei anzeigen Open project: netgrind/GGJ2016 Class Usage Examples

Public Properties

Property Type Description
endLoopEvent string
frameDelay float
frames List
loop bool
output CCReflectTexture

Public Methods

Method Description
NextFrame ( ) : void
OnDisable ( ) : void
OnEnable ( ) : void
Play ( ) : void

Method Details

NextFrame() public method

public NextFrame ( ) : void
return void

OnDisable() public method

public OnDisable ( ) : void
return void

OnEnable() public method

public OnEnable ( ) : void
return void

Play() public method

public Play ( ) : void
return void

Property Details

endLoopEvent public_oe property

public string endLoopEvent
return string

frameDelay public_oe property

public float frameDelay
return float

frames public_oe property

public List frames
return List

loop public_oe property

public bool loop
return bool

output public_oe property

public CCReflectTexture output
return CCReflectTexture