C# Class FallingSpawner, Demonology

Inheritance: MonoBehaviour
Datei anzeigen Open project: Qlevine20/Demonology

Public Properties

Property Type Description
ChangeScale float
RandomShake bool
Shake bool
shakeAmt float
shakeTime float
spawnModel GameObject
spawnRate float

Public Methods

Method Description
CameraShake ( float num ) : IEnumerator
Start ( ) : void
Update ( ) : void

Method Details

CameraShake() public method

public CameraShake ( float num ) : IEnumerator
num float
return IEnumerator

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

ChangeScale public_oe property

public float ChangeScale
return float

RandomShake public_oe property

public bool RandomShake
return bool

Shake public_oe property

public bool Shake
return bool

shakeAmt public_oe property

public float shakeAmt
return float

shakeTime public_oe property

public float shakeTime
return float

spawnModel public_oe property

public GameObject spawnModel
return GameObject

spawnRate public_oe property

public float spawnRate
return float