C# Class FallingSpawner, Demonology

Inheritance: MonoBehaviour
Show file Open project: Qlevine20/Demonology

Public Properties

Property Type Description
ChangeScale float
RandomShake bool
Shake bool
shakeAmt float
shakeTime float
spawnModel GameObject
spawnRate float

Public Methods

Method Description
CameraShake ( float num ) : IEnumerator
Start ( ) : void
Update ( ) : void

Method Details

CameraShake() public method

public CameraShake ( float num ) : IEnumerator
num float
return IEnumerator

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

ChangeScale public property

public float ChangeScale
return float

RandomShake public property

public bool RandomShake
return bool

Shake public property

public bool Shake
return bool

shakeAmt public property

public float shakeAmt
return float

shakeTime public property

public float shakeTime
return float

spawnModel public property

public GameObject spawnModel
return GameObject

spawnRate public property

public float spawnRate
return float