Method | Description | |
---|---|---|
FPDebugPolygonColliderView ( string elementName, FPPolygonalCollider, mesh2D ) : System | ||
HandleElementChanged ( ) : void | ||
PopulateRenderLayer ( ) : void | ||
Redraw ( bool shouldForceDirty, bool shouldUpdateDepth ) : void | ||
UpdateLocalVertices ( ) : void |
public FPDebugPolygonColliderView ( string elementName, FPPolygonalCollider, mesh2D ) : System | ||
elementName | string | |
mesh2D | FPPolygonalCollider, | |
return | System |
public Redraw ( bool shouldForceDirty, bool shouldUpdateDepth ) : void | ||
shouldForceDirty | bool | |
shouldUpdateDepth | bool | |
return | void |